Spiderpope and a new shotgun model
After a few setbacks I'm back and working hard on INCISION. The newcomer enemy, codename Spiderpope, is my version of Doom's Arachnotron with a design influenced by the classic FPS game Blood and Adeptus Mechanicus of WH40k. They are the first heavy hitter enemy type, with slow movement speed and large hitbox which can easily block any hallway and prevent fleet-footed players from attempting to smugly skip every enemy encounter. I'm planning to give them an ability throw web that slows anything it touches, and their gun fires ricocheting projectiles that are quite deadly in cramped spaces.
Another update is the shotgun's new model. It's not a classic double barreled shotgun anymore. Guns like that don't really fit the game's near-future theme. I also realized how great 3D-Coat is at texturing even crusty low-res models like these, and I used its smart materials to texture both the robopope and the shotty. I won't texture a single model by hand from now on. Good riddance to rubbish like that.
Here's links to actual video of all of the new things I've worked on, and a sneak peek at the second level:
https://twitter.com/SmoothBrainDev/status/1323371218318348290
https://twitter.com/SmoothBrainDev/status/1323683703546089478
Get INCISION
INCISION
Gory, fast-paced, challenging, 90's nostalgia blast from the past
Status | In development |
Author | SmoothBrainDev |
Genre | Shooter |
Tags | Dark, Dystopian, Fast-Paced, First-Person, FPS, Gore, Low-poly, Monsters, Retro, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- LATEST INCISION DEMO ON STEAMFeb 26, 2022
- INCISION IS NOW ON STEAMAug 26, 2021
- INCISION - IMPORTANT FIXAug 22, 2021
- INCISION - Demo August UpdateAug 14, 2021
- INCISION - JUNE 2021 DEMO RELEASED!Jun 22, 2021
- First INCISION demo has been released!Dec 13, 2020
- Dual RPG's!?Oct 11, 2020
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